Последние обновления
15-06-2020 11:29:35
15-06-2020 7:49:52
Shot time on the gravity gun page is corrected. Incorrect time was displayed if a time zone other than the server was specified in the player's options.
12-06-2020 11:26:56
Pushing a satellite back 100km if the satellite collides with an object that does not collide (e.g. the owner in a vacation mode).
12-06-2020 7:04:41
Increase the maximum level of aggression in the simulator to 999 (simulation error).
11-06-2020 8:39:13
When leaving the gate and tribunal, the fleet is now defending the object, not the high orbit.
10-06-2020 15:06:20
Geometric shapes for stones in the beam of the Ripe Station
10-06-2020 14:50:38
Fleet with the order Espionage, started from holding the object, on his return now does not start the battle.
10-06-2020 14:07:55
We have taught the drone to memorize the path to resources, now you can collect all piles of resources at once.
10-06-2020 12:38:42
Showing information about the payback is tied to an officer Telepathist.
10-06-2020 12:01:29
The number of pirates on coordinates was reduced by 20%, the base from 2500 to 2000.
09-06-2020 14:39:38
Production of classic mining buildings has been doubled:
Mines, Refinery, Well, Incubator, Rectification tunnel, Extractor, Nexuses.
Mines, Refinery, Well, Incubator, Rectification tunnel, Extractor, Nexuses.
05-06-2020 15:53:35
The Usurper attack has been reduced from 56 000 per shot to 50 000.
05-06-2020 11:40:29
Reduced costs for harvesters to extract resources:
gas by a factor of 2.5
energy by a factor of 2.
gas by a factor of 2.5
energy by a factor of 2.
04-06-2020 4:47:27
Fixed a teleportation error that could prevent stations from teleporting at around 4:00 a.m. server time
02-06-2020 17:12:38
Change the amortization bonus for mutant Chuchkhe by a quarter of the sum of levels.
01-06-2020 17:56:14
The number of pirates at coordinates has been increased by 20%, the base from 2500 to 3000.
01-06-2020 16:30:55
Real time calculation of amortization when hiring an appropriate officer (including order). That is, when you hire an officer who reduces amortization - amortization decreases instantly. The current owners of officers who reduce amortization received a double bonus before 4:30 (but it is necessary to start the recalculation, for example by changing the production 100% -> 90% -> 100%).
01-06-2020 13:12:36
The ability to load your fleet and defense from the current object was added to the simulator.
01-06-2020 10:22:09
The movement of the insectoid entity in local coordinates at the moment the flight starts (green tail) is disabled. It is forbidden to enable speed in this state. This should prevent satellites from flying beyond 50000.
29-05-2020 11:17:39
Aggression can be put into a simulator. (В симуляторе не отображается агрессия оппонента)
29-05-2020 9:24:18
3 pirates were added according to the characteristics of the post https://xcraft.ru/forum/topic_47301/2#post-870984
28-05-2020 15:44:59
Dunkleosteus' dominance formula changed in favor of the player, multiplier 3 was increased to 4.
28-05-2020 15:28:46
The power of the gravitational beam of the Inquisition stations has been increased by a factor of 10 to punish heretics.
27-05-2020 12:11:42
Transforming the moon into a station after the Ripe Station has been built
27-05-2020 11:53:15
50% fuel savings per flight at the same coordinates have been cancelled.
27-05-2020 11:13:33
We have added a coordinate filter to the gate search page and the trampoline search page. (Ручная прописка координат врат )
26-05-2020 14:51:50
Ability to build the Ripper's building on the moon (locked down for development time).
https://xcraft.ru/infos/?gid=589
https://xcraft.ru/infos/?gid=595
https://xcraft.ru/infos/?gid=589
https://xcraft.ru/infos/?gid=595
26-05-2020 14:42:55
The number of pirates on coordinates has decreased by about 17%.
(base from 3000 to 2500).
(base from 3000 to 2500).
23-05-2020 11:11:01
The amount of resources that fall to the planet's surface for collection has been halved.
22-05-2020 9:46:14
The looting limit for an attack now takes into account the robbery of inactive players and the resource received from the devouring of any player.
19-05-2020 11:46:07
Counting the number of satellites for Overpopulation with officers bonuses
19-05-2020 6:46:39
Overpopulation enabled due to number of satellites. If the number of satellites exceeds 10 * [level of colonization technology], then "Overpopulation" is turned on at all mining objects of the empire.
18-05-2020 19:14:59
The base repair percentage of the fleet was reduced from 25% to 20%.
18-05-2020 19:05:33
The limit of resources that can be transferred without penalties decreased from 750% to 200% of production.
14-05-2020 14:21:24
We changed the bonus percentage from 1 to the sum of levels / 3 and the cost of mutant Chuchkhe with the return of hydarians.
We have increased Officer Emperor's amortization bonus from 1% to 1.25%.
We have increased Officer Emperor's amortization bonus from 1% to 1.25%.
13-05-2020 13:39:28
The Emperor's order x2 now gives a bonus to amortization.
We fixed Mutant Chuchkhe's bug, which gave us a bonus of 5% instead of 2% to reduce control energy.
We changed Chuchkhe's bonus from 2% to 1% with the addition of order x2.
We fixed Mutant Chuchkhe's bug, which gave us a bonus of 5% instead of 2% to reduce control energy.
We changed Chuchkhe's bonus from 2% to 1% with the addition of order x2.
12-05-2020 15:56:30
The cost of Human Geyser and Xerjs Gas Lake has been reduced by about a third.
12-05-2020 13:09:58
The price of classic mining buildings has been reduced by about 3 times:
Mines, Refinery, Incubator, Canal.
The price of "new" mining buildings has been reduced by about 2 times:
Well, Lake, Geyser, Holes
Mines, Refinery, Incubator, Canal.
The price of "new" mining buildings has been reduced by about 2 times:
Well, Lake, Geyser, Holes
12-05-2020 12:22:18
The limit of resources exported by an attack without penalties was increased by 10 times, to 750% of the monthly production.
12-05-2020 12:18:05
The gas consumption of the Vespene reactor has been reduced by one third. The total is 5 times after the reduction in production under the administration program of 2014.
10-05-2020 0:01:26
The base percentage of fleet repair is increased by 10: from 15 to 25%.
09-05-2020 14:02:20
Production is reduced by the administration's program Программа админисрации по снижению выработки в 6 раз
08-05-2020 8:07:48
We fixed the gravity gun sighting functionality when the station is very close to the planet (or other object).
06-05-2020 12:29:23
If the owner of the fleet and the object match, when calculating the points for the destruction in shreds test, the fleet points are now added to the fleet points not under FAS. (Окупация + разрыв в клочья)
06-05-2020 6:31:14
Correction of queen number record calculation (Некорректное отображение лидеров на странице рейтинга)
05-05-2020 10:16:07
Fixed the bug for calculating the position of an object while moving in local coordinates (could have led to an error when firing the gun).
05-05-2020 10:14:12
Fixed the flying entity bug. Now the flying entity (green glow) cannot collide and cannot be attacked by a gravity gun.
05-05-2020 10:12:31
Introduction of the term Overpopulation as a stage of the Premium Account Plan implementation. Параметры премиального акаунта для проекта Xcraft
https://xcraft.ru/infos/?gid=overlimit
https://xcraft.ru/infos/?gid=overlimit
03-05-2020 13:17:54
We removed the Fleet speed bonus multiplier from Officer General. Now the +2% movement speed bonus is added to the base value.
01-05-2020 16:04:40
Deactivation of the gravity cannon when jumping with Insectoid Entity (if any)
28-04-2020 12:29:11
Fixing the mutant queen bonus
(Не отображается влияние офицера "королева виктория" в описан)
(Не отображается влияние офицера "королева виктория" в описан)
27-04-2020 11:31:48
The teleportation delay time formula has been changed from
10 + 5 / [teleport level] ^ 0.5 on
5 + 5 / [teleport level] ^ 0.5,
in hours
10 + 5 / [teleport level] ^ 0.5 on
5 + 5 / [teleport level] ^ 0.5,
in hours
27-04-2020 11:26:56
Base cool down period between space station teleportations was reduced by 2 times, from 14 to 7 days.
27-04-2020 0:11:05
To build Dunkleosteus, you now need 1 Mantrid instead of 2.
To build the Wormhive, you now need 2 Mantrid instead of 3.
To build the Wormhive, you now need 2 Mantrid instead of 3.
24-04-2020 17:10:24
Fixed the damage calculation for the gravity gun on the Super Station. Мощность выстрела гравипушки
24-04-2020 8:09:11
The increase in jump preparation and teleportation time from the gravity gun shot has been reduced from 25 to 20 seconds.
The basic insectoid entity rest time is reduced from 20 to 14 days.
The cost of creating an alliance has been increased from 250 to 1000 Hydarian.
The cost of alliance transfer increased from 100 to 500 Hydarian.
The basic insectoid entity rest time is reduced from 20 to 14 days.
The cost of creating an alliance has been increased from 250 to 1000 Hydarian.
The cost of alliance transfer increased from 100 to 500 Hydarian.
Balance
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Gravity Gun got the new ability
Moving in local coordinates
2
4746

Dunkleostyeus of xerjs released
and goodbye Alliance networks
1
4061

P.7.2 of the project rules on trading for real has been changed
changes in the rules
5
4081

10
5201

Meskhalaj
the new elder of Tosses
5
4149

4
4988

New rules for calculating the power of the alliance network
based on distances to stations
3
3836

Scheduled Maintenance Notification
December 5, 2018, 05:00am server time
4
3711

Announcement of changes in missions
remake of Occupation and Destruction
7
5112

4
3584

New basic rules of fleet flights
changing the mechanics of warm-up
24
7402

4
3717

5
4606

2
4076

1
3492

5
3807

New insignia of the profile
badges
4
3851

0
3341

1
3174

1
3662

4
3394

Announcement of introduction of 18 new OPS
orbital pirate stations
3
7084

1
3376

1
3560

18
5113
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I.e. if Dunkleosteus D1 flew to the strong player's gate and removed the newbie protection, then removing the newbie protection will trigger the cooldown D1 and the destruction of the gate will not be possible for D1 until the end of the cooldown. However, another Dunkleosteus D2 will be able to destroy D1.